Terminator wrote:
Mootinie wrote:
Even 5 seconds wouldn't affect gameplay. What is a prisoner possibly doing in armory but rebelling? What are they doing if they're brandishing the p228 that's in garage? What are they doing if they're rushing to the deagle or scout in pool?
then u should kill every T that detours/delays a little bit aswell?
as u say: "what are they doing then?"
it's not as simple as that, if u going to play like that it wouldn't really differ from an mfk.
u would just be hoarding kills for yourself and nobody would have fun.
How is what I'm saying any different to the first order always being "out of cells, freeze"?
If you take a secret during regular gameplay, like the three I've described in my previous post, you would instantly be considered a rebel and a guard would kill you on sight. Why is it any different because orders haven't been given yet?