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PostPosted: Wed Jul 04, 2018 4:35 pm 
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Let me just establish first that the first purpose of Jail Break is get to LR. The second purpose of Jail Break is to get to LR fairly but we often compromise on this because the game needs to both work and be fun.

You cannot predict the future child. Its very possible they all die. The entire point of the game is to kill ALL the Ts at end. A slow mass freekilling.

Yes, it is very possible. It's also possible that you cross the road tomorrow and get hit by a bus. One could calculate how many games of Duck Hunt end with all T's dying, in fact I invite you to do so, please record demo's and report your findings to us (no sarcasm, I love this kind of data). Either way, I think you'll find that it's very very rare that the entire team dies when we play Duck Hunt, which means it serves its purpose, and in good news, we've established that you can also now safely cross roads as the chances of you getting hit by a bus are about the same as all T's dying on Duck Hunt.

If first your chances are the worst.
If last your chances are the best.
The game goes one by one with warden calling out each Ts unique name. If that doesnt signal favoritism then keep reading.


This depends entirely on your perspective as a Counter-Strike player. If you are tasked with shooting a player jumping off a diving board, is it not true that your aim should improve the more times you practice? In short, your chances of survival going last should be lesser because the players shooting their AWP's have had ample time to warm up, prepare and anticipate the movement. They have adjusted to the challenge because they have now faced it five, six, seven times or more depending on the players remaining alive. Professional Counter-Strike players count on a bodily function called muscle memory. It's the reason you're able to play superior Counter-Strike on maps like de_dust2, that you are more familiar with than say de_aztec. It's because you begin to memorise, you notice patterns and your brain reacts subconsciously. Duck Hunt is the same, the longer the CT's are trying to shoot the T's, the better they should get at it. This is biology, practice something enough and you will get better at it.

Also to add insult the warden or any ct can go out of way to not hit a player based on how they feel about them or any reason really.

This point is irrelevant as it can be applied to any game. We have Steam Chat... I can do History Trivia, tell everybody it's for LR and then ask a question like "Napoleon Bonaparte was defeated in the Battle of _____?" and then message my buddy and tell him the answer. Which I won't reveal here in case anybody wants to do History Trivia in the server and needs a question. :) But I could do this and nobody would be any the wiser. They would just think that my buddy knows his history. We don't do this because a) it's fucking lame and b)... well I don't really have a b), it would just be bloody lame to favour one player like this. So nobody does it.

Every game Ts play is designed to have a winner that can live for LR. The goal and purpose of duck hunt is to have no winner.

I don't believe that to be the intended purpose of the game but as we've already established, yes it is possible to run the game and have no winner. Just like jump rope, or any of the map games that kill the T's. I suppose this is subjective, I don't give a toss if I'm T and we play Duck Hunt and the whole team dies. I don't lose any sleep over that happening personally.

Then I will fire my opt right above where the t is standing after exactly 5secs. If the T happens to get hit while jumping up and down that i just ordered him to do constantly, it is okay. If he doesn't get killed he goes back in line. Then we repeat all the way down the entire T line. Maybe we stop after all Ts have gone or we just repeat until all Ts dead.

You're saying this as though the chances of the AWP shot hitting the T jumping off the diving board in Duck Hunt has exactly the same likelihood as firing at a T that is jumping when your crosshair is set above their head.

For one, the jump off the diving board covers more vertical distance, meaning that the T is moving faster, necessitating that a scoped shot is more difficult. A T jumping off the diving board also has the benefit of lateral movement, that is side to side movement as they can spin around and steer themselves. This is something they can't do in the example you named. The distance is also a factor too. In Duck Hunt, the CT's stand on the opposite side of the pool. In the example you named, you could theoretically stand five yards away from the T's and make the shot impossible to miss as the T will be in your crosshair for the entire duration of their jump until they land. The example you named would be unfair compared to Duck Hunt as the game does require a modicum of skill and timing and also gives the T's the rightful opportunity to affect their own destiny in the round by making themselves harder to kill via their lateral movement.

I could say more and answer your other points, which I will do when I have more time... but I'm happy to discuss this further with you if the Staff+ will permit it. :)


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PostPosted: Wed Jul 04, 2018 5:08 pm 
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Flowerboy explained it pretty good.
Staff. Could we just please let this open?
Like, the people who want to putt time in this can try convince him it isn't favouritism and he can be happy since it is assessed. Everybody else can just stay away from here. No?
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PostPosted: Wed Jul 04, 2018 5:14 pm 
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Terminator wrote:
Flowerboy explained it pretty good.
Staff. Could we just please let this open?
Like, the people who want to putt time in this can try convince him it isn't favouritism and he can be happy since it is assessed. Everybody else can just stay away from here. No?

I don't see the point, people have already tried to explain/convince him and he either just ignores them or insults them.


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PostPosted: Wed Jul 04, 2018 5:17 pm 
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okay this will be the final answer to your question. duck hunt isn't favouritism or freekill/mfk the point of the game is to get cts with awp and willing to play and get the t's to jump in the air and dodge by strafing if the t is able to survive the jump they ether win lr if they are the only surviving t or go for another round if more then one t survived the round. so it both skill and luck base for the ct's and t's. if all the t's get shot its because they couldn't win a easy game of strafing the ct's who most of the time have terrible aim. now do you suggest we stop playing this game because you can't straf should we also get rid of any form of trivia for people with dyslexia, get rid of maps with mini games on them because it could be bias towards someone with poor internet connection, or also get rid of any game involving ct's killing t's. there are so many mini games played on jb that could cause the entire t team to die if we get rid of all them we be sitting on a map doing nothing until the t team ether rebellers or the timer runs out


and this will get locked if it goes off topic/ toxic/ everyone insulting someone. that is why it keeps getting locked now if you have any further issue ask a staff stop spamming the forums especially when a staff has said to stop because all that will get you is a forum ban. and if this topic stays constructive it will stay open and any continue spam by anyone will result in a day forum ban

here a video for you to watch so you can get better at duck hunt


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PostPosted: Wed Jul 04, 2018 10:44 pm 
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WalterWhite wrote:
and this will get locked if it goes off topic/ toxic/ everyone insulting someone. that is why it keeps getting locked now if you have any further issue ask a staff stop spamming the forums especially when a staff has said to stop because all that will get you is a forum ban. and if this topic stays constructive it will stay open and any continue spam by anyone will result in a day forum ban


Walter I still dont know where I can talk about this at, without some kind of flame/spam/forum bann comment.
My original post had a reply from cooper. Only 10mins after I had posted it. Hes talking about forum bann.
This post now has the same thing.
Id like to discuss the player created game: Duck Hunt.
We made some progress in this thread already i think.
Thanks for the video but I didnt post because of being good or bad at the game


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WalterWhite wrote:
they ether win lr if they are the only surviving t or go for another round if more then one t survived the round. so it both skill and luck base for the ct's and t's. if all the t's get shot its because they couldn't win a easy game of strafing the ct's who most of the time have terrible aim. now do you suggest we stop playing this game


Walter it is a player created game. Not a built in map game. A person created this game out of no where, regardless of years playing it. It is still created by an unknown player.

With that said- what are the requirements of a valid legal player made game?
1. Is the only requirement skill?
2. Is the only requirement luck?
3. Is the only requirement skill and luck?

Please tell me the requirements of a legal player made game.
Maybe I can understand this ALOT better if I knew what they/is were/are.


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PostPosted: Wed Jul 04, 2018 11:10 pm 
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Ok, since you like lists let me make mine.
1. Everything that has been said in this thread has been said in the other 3 threads you made. So we already made these points
2. The reason why everyone is so pissed off is because you keep remaking the same threads when we have answered your questions, you just don't read our replies, or if you do, you would learn
3. Correct if I'm wrong Staff+ but any game that is unfair to the t's is not allowed. Or games that make t's go against the EgN JB Rules, such as animal day, which may make some people mic spam is generally not allowed.

Besides that any game that is skill or luck based is allowed, it's just luck based games, (as well as opinionated games) ARE REFUSABLE. This is in the rules.

EDIT: I may have gotten the luck based games bit wrong, Staff+ can tell you.
<3 peace be with y'all EgN beauties and remember Why So Serious about life? Live while you can. :)
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PostPosted: Thu Jul 05, 2018 2:51 am 
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jilly wrote:
Walter it is a player created game. Not a built in map game. A person created this game out of no where, regardless of years playing it. It is still created by an unknown player.

With that said- what are the requirements of a valid legal player made game?
1. Is the only requirement skill?
2. Is the only requirement luck?
3. Is the only requirement skill and luck?

Please tell me the requirements of a legal player made game.
Maybe I can understand this ALOT better if I knew what they/is were/are.

Okay, lets answer these questions that you still have. It doesn't matter if it's not a map-built game or a player-built game, it still is a game that is played on the majority of our jailbreak servers, and again as multiple people have already said, it won't change anytime soon, or even at all, because it's part of our server, and is a part of killing off the Ts.

If on Razer map, then the majority of the games are player built, for example:
- Simon Says
- Math Trivia
- Duck Hunt
- Parkour

Do you see where I'm getting at?

The point of the game is to either kill off the Ts until one last T is remaining for them to have LR (if the last T is not rebelling), or kill all the Ts by playing games, and not freekilling.

You asked these questions in the quote above:
jiffy wrote:
1. Is the only requirement skill?
2. Is the only requirement luck?
3. Is the only requirement skill and luck?

Answer to Question 1: It's a skill based game, so mainly yes, skill. It also can come under luck, as the CTs can be lucky to kill you if you're heavily strafing good in the air, or you can be lucky not to be killed.
Answer to Question 2: Stated in the answer to Answer to Question 1
Answer to Question 3: Stated in the answer to Answer to Question 1
All of your questions answer how people get killed, and how people avoid being killed while playing Duck Hunt.

Please, I know you said you didn't create this because you're bad at the game, but I don't see the point in this thread entirely if that wasn't the case, because everyone should know this game is a regular thing that is played, especially on Razer, and won't be removed anytime soon, or at all. Please refer to the video Walter had added into his post to get more better in avoiding CTs bullets during Duck Hunt.
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PostPosted: Thu Jul 05, 2018 8:08 am 
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Jilly i think everything you're saying can be summed up by this one statement:

"We can explain everything for you, but we can't understand it for you."

Everything has been explained but you're the one not understanding it. If you're stuck in your viewpoint that somehow playing jailbreak is favouritism then we can't do anything for you.


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PostPosted: Thu Jul 05, 2018 10:00 am 
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Jilly, whenever i come home from vacation Ill try to help you in a friendly Way. 1 to 1, i Can understand if ur abit defensive in this matter, and confused too. Untill then, listen to these Guys. If They say duck hunt is allowed, then whats the point to change their opinion or answer. Just follow the stream and Lets have a friendly talk another day ;)
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PostPosted: Thu Jul 05, 2018 10:38 am 
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1. Is the only requirement skill?
2. Is the only requirement luck?
3. Is the only requirement skill and luck?


The only requirement is that the game and the challenge it poses are fair to the prisoners. Unfortunately, it is entirely subjective. A game that is fair to me might not be fair to others but admins always have final say on this. If you set it up so survival chances are high based on both skill and luck then you shouldn't run into any issues trying to run the game.

That said, I understand your issue with Duck Hunt. If you made up a game where the T has to jump and you have to try and hit them in the head with a Deagle from really far away, I very much doubt the general population of the server would accept the game. But I guess there's only one way to find out.


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