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PostPosted: Tue Jul 03, 2018 8:03 pm 
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Hmmm, pays no attention to my post. *Thonking*

And please spell Ban correctly.


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PostPosted: Tue Jul 03, 2018 8:09 pm 
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You can argue the game can make favoritism indistinguishable because CTs can choose to on purpose miss, which wouldn't be apparent. Which isn't a thing in other games played on JB.

I think having an aim contest between guards and prisoners where the latter can't fight back is a little too far removed from JB.
It depends on CT skill and the variance of it per T and round which isn't a thing in other games played and which imo is an important distinction.

And so I personally never order it as CT.
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PostPosted: Tue Jul 03, 2018 8:42 pm 
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Link:
"For one no matter what you say, we allow duck hunt to be played on our servers. It does not break any of our rules and is another way to eliminate Ts to get to LR quicker. As long as everyone goes, then there is no favoritism going on. This has been a normal jailbreak game for years."

The goal of duckhunt is to:

>>>1. CTs to Hit every T with an opt bullet in mid air. >>>Rule: 64 No Free-shooting

What would be the result of this?

>>>2.All Ts DEAD from CTs SHOOTING them with opt in mid air. >>>Rule: 26 Do not freekill. (this would be a mass freekill with this result, even worse)

>>>3.No LR. Cant LR if all Ts are dead from CTs SHOOTING and KILLING them. >>>Rule: 26 , Rule: 64

>>>4.Round ends.

???5. Repeat day/return back to steps 1-4.
We could repeat this 1-5 endlessly each day.

>>> 6. Repeat step 1 until all Ts are dead or only 1 T remains.
BOTH RESULTS POSSIBLE. Conflict of rules is bright here.

Possible duck hunt results:
----1 T alive.
----------------------All Ts dead from cts firing at them while following orders.

Rule:12 When you play on this server, you are required to know these rules.

Question: Can the game called "Duck Hunt" result in one of these rules broken?

Rule: 26 Do not freekill.
Rule: 64 No Free-shooting.
Rule: 12 When you play on this server, you are required to know these rules.

Yes or No.


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PostPosted: Tue Jul 03, 2018 8:49 pm 
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jilly wrote:
Link:
"For one no matter what you say, we allow duck hunt to be played on our servers. It does not break any of our rules and is another way to eliminate Ts to get to LR quicker. As long as everyone goes, then there is no favoritism going on. This has been a normal jailbreak game for years."

The goal of duckhunt is to:

>>>1. CTs to Hit every T with an opt bullet in mid air. >>>Rule: 64 No Free-shooting

What would be the result of this?

>>>2.All Ts DEAD from CTs SHOOTING them with opt in mid air. >>>Rule: 26 Do not freekill. (this would be a mass freekill with this result, even worse)

>>>3.No LR. Cant LR if all Ts are dead from CTs SHOOTING and KILLING them. >>>Rule: 26 , Rule: 64

>>>4.Round ends.

???5. Repeat day/return back to steps 1-4.
We could repeat this 1-5 endlessly each day.

>>> 6. Repeat step 1 until all Ts are dead or only 1 T remains.
BOTH RESULTS POSSIBLE. Conflict of rules is bright here.

Possible duck hunt results:
----1 T alive.
----------------------All Ts dead from cts firing at them while following orders.

Rule:12 When you play on this server, you are required to know these rules.

Question: Can the game called "Duck Hunt" result in one of these rules broken?

Rule: 26 Do not freekill.
Rule: 64 No Free-shooting.
Rule: 12 When you play on this server, you are required to know these rules.

Yes or No.

You are contradicting yourself buddy. It is not freekilling if part of the game, and it is not free shooting again, if part of the game. and please read my posts and everyone else's posts, stating the point of most games is to kill t's to progress the round.
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PostPosted: Tue Jul 03, 2018 8:52 pm 
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Doldol wrote:
You can argue the game can make favoritism indistinguishable because CTs can choose to on purpose miss, which wouldn't be apparent. Which isn't a thing in other games played on JB.

I think having an aim contest between guards and prisoners where the latter can't fight back is a little too far removed from JB.
It depends on CT skill and the variance of it per T and round which isn't a thing in other games played and which imo is an important distinction.

And so I personally never order it as CT.

This can still be applied to most other games depending on how you look at it though. In Simon Says for example, the equivalent of intentionally missing would be acting like you didn't see someone mess up because you don't want to kill them and it would be just as inapparent since a lot of Simon Says is based on focusing on small details in a larger group of participants.

In duck hunt's case your competition would be the CT's and your objective would be to avoid the shots in order to survive. In other games such as jump rope, your competition would be your fellow T's and your objective would be to outlive your other T's. In both games, you are trying to beat your competition in order to survive. The whole point of a skill-based game is to beat your competition by using your skill, why would a game be not allowed because someone is better than someone else?


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PostPosted: Tue Jul 03, 2018 9:04 pm 
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PostPosted: Tue Jul 03, 2018 9:21 pm 
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Tricky wrote:
#Nomoregamesfor t’s

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PostPosted: Wed Jul 04, 2018 1:24 am 
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I hate to be the one to bring it to you jiffy but you are making this way to complicated and are thinking way to much about it.

No game will ever be a 100% fair in every way.
But the point of games is to kill Ts....and Yes sometimes they just all die. Or a rebeler prevents the game from finishing.
But that's the beauty of the games. U never know what will happen. U might get killed, u might survive ,u might get freed by the rebels..... u never know.
And as u said multiple times now... IT IS POSSIBLE THAT EVERY T DIES. Not a certain thing.you just need to make your own future by trying to avoid getting killed such requires skill.

And so we get back to the original point. It's skill based and not favouritism
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PostPosted: Wed Jul 04, 2018 1:47 am 
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I've played duckhunt many times throughout the years I've been playing jb. Surprisingly, I can count the number of times a CT has actually killed me in duckhunt on one hand. Frankly, I find duckhunt a massive waste of round time. I would consider it a bad game and a game intended to kill all the T's if the CT's could actually manage to pull something like that off. No offense, but the people who play our server aren't exactly pro players... and so there's usually not a whole lot of deaths, if there are any at all. The only people who usually die are those who just jump straight upwards without strafing or moving around. Honestly, I'd blame those deaths entirely on them.

It's for this reason that I think it's a pointless game. But, I don't see it going away any time soon. It's one of the few games that can be played in the pool area on razor, and since razor isn't going away anytime soon, neither is this game.

As far as your opinions on the interpretations of the rules, you seem to be the minority. Whether you're speaking the truth or not, or have any merit to your words, you're not doing a very good job of convincing people, and so nobody's going to be changing their stances to agree with you, by the looks of thngs. Since everyone's perfectly fine with their stance on duckhunt, nothing's going to happen to the rule because of what you say about them. Not trying to be rude or mean, just being honest about it.
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PostPosted: Wed Jul 04, 2018 2:16 am 
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It’s nice you quoted my message as I sure know you read what I said but seems to be something you don’t understand. As people said you’re making this sound and you put it to a way more complicated manner than it actually is. The point of it is to get everyone killed up until 1 T is remaining, so they can carry out their LR; however games that carry to low amount of Ts will always have that chance to have no survivors on the T team.

And come on guys, he’s giving his own suggestion to what he would want to see on the server, and he’s entitled to that so there is no need to be so fierce and aggressive towards him; not all suggestions get implemented.
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