Just a small update today. Many more jobs have been added and yes we are planning more things for players to spend their money on.
-Fixed an issue with the arrest baton. I may or may not have broke it the other day but regardless it's fixed now.
-Fixed a lua error for the judge.
-Added theater manager job. Meh it's ok. Guns are restricted in the theater except for police. Might make a few changes to this.
/advert is still not working correctly will address later.
- change bank vault now recognizes all law enforcement not just cp
We decided to make a rule change to ROLEPLAY RULES rule # 8 see thread
http://elevatedgaming.net/forums/viewtopic.php?f=82&t=21435I highly doubt any of you will notice this but I changed the server from 33tic to 22tic. This change has drastically lowered our cpu usage. Yay!!!
Grape Slushy wrote:
Suggestion: Add combat engagement rules like these so people actually know what they can and can't kill for.
You may fire upon somebody if:
1. You have made a warning call beforehand (and you have a legitimate reason reason for the warning call; e.g. feel threatened, being followed, etc.)
2. Someone is shooting or stealing from you / raiding you.
3. You are defending a friend and or gang member from a raid, being arrested, being murdered/assaulted, etc...
You may not fire upon someone if:
1. They are government personnel (if that is the sole reason).
2. You simply don't like the person.
3. You have not given out a warning call beforehand.
Adding some rules like these is essential in my opinion. They will help in admin sits and help players know when they can enter combat and when they can't.
Edit: I also think that crouchbases should be illegal
I think we are planning to discuss and possibly change some rules and or add some after the meeting on Saturday. Depending on how long he meeting last. Surely we have went over jailbreak rules enough times haha.