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Which type of Deathmatch?
Free for All 29%  29%  [ 7 ]
Team 71%  71%  [ 17 ]
Total votes : 24
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 Post subject: CS:GO Deathmatch
PostPosted: Fri Aug 22, 2014 5:37 pm 
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Some of you may already know this, but I'm now running a CS:GO Deathmatch server. There is not an official Deathmatch mode on the server yet, due to the fact that I have not decided whether or not it will be FFA or normal.

If you intend on playing on the server once it is finished, vote on which type of Deathmatch you would like to see.

EDIT: Voting will close Saturday at 8:00 PM PST
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Last edited by Synthic on Fri Aug 22, 2014 5:50 pm, edited 1 time in total.

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 Post subject: Re: CS:GO Deathmatch
PostPosted: Fri Aug 22, 2014 5:44 pm 
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Team. I've always found Free For All to be too confusing, it goes against your natural instinct to not shoot a friendly and takes a considerable amount of time to get used to.


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 Post subject: Re: CS:GO Deathmatch
PostPosted: Fri Aug 22, 2014 6:04 pm 
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I'm new to CSGO, and honest to be not very good. I'd rather it be team deathmatch, considering I'm the worst at CSGO.


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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 12:18 pm 
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For me Free For All is better considering deathmatch, for me anyways, is supposed to be aim practice, more or less. Having more opponents to kill would be optimal, but in the end Team is what most people would want and play actively.
I don't really care, but put in a vote or FFA :v I'll still play it if my ping isn't bad.
What maps are you thinking of using? aim maps or standard rotation?
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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 12:41 pm 
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I voted anyways MWHAHAHA
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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 12:46 pm 
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pretzL wrote:
For me Free For All is better considering deathmatch, for me anyways, is supposed to be aim practice, more or less. Having more opponents to kill would be optimal, but in the end Team is what most people would want and play actively.
I don't really care, but put in a vote or FFA :v I'll still play it if my ping isn't bad.
What maps are you thinking of using? aim maps or standard rotation?

To be honest, probably just basic maps. I'm thinking about 24/7 Dust2 since it attracts the most people, but I have open ears for opinions.
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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 12:58 pm 
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Synthic wrote:
pretzL wrote:
For me Free For All is better considering deathmatch, for me anyways, is supposed to be aim practice, more or less. Having more opponents to kill would be optimal, but in the end Team is what most people would want and play actively.
I don't really care, but put in a vote or FFA :v I'll still play it if my ping isn't bad.
What maps are you thinking of using? aim maps or standard rotation?

To be honest, probably just basic maps. I'm thinking about 24/7 Dust2 since it attracts the most people, but I have open ears for opinions.

TBH 24/7 Dust2 servers don't get nearly as many people as rotation servers do... If you make it a vote, people have the ability to choose otherwise :v Dust2 is fine, but it's overplayed and people are starting to avoid it.
If I play Valve's deathmatch nowadays, I rarely end up in D2 servers because people would rather practice other maps aswell.
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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 12:59 pm 
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pretzL wrote:
Synthic wrote:
pretzL wrote:
For me Free For All is better considering deathmatch, for me anyways, is supposed to be aim practice, more or less. Having more opponents to kill would be optimal, but in the end Team is what most people would want and play actively.
I don't really care, but put in a vote or FFA :v I'll still play it if my ping isn't bad.
What maps are you thinking of using? aim maps or standard rotation?

To be honest, probably just basic maps. I'm thinking about 24/7 Dust2 since it attracts the most people, but I have open ears for opinions.

TBH 24/7 Dust2 servers don't get nearly as many people as rotation servers do... If you make it a vote, people have the ability to choose otherwise :v Dust2 is fine, but it's overplayed and people are starting to avoid it.
If I play Valve's deathmatch nowadays, I rarely end up in D2 servers because people would rather practice other maps aswell.

Do you suggest any specific maps?
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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 1:01 pm 
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Nuke, Inferno, Mirage are my three favourites.


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 Post subject: Re: CS:GO Deathmatch
PostPosted: Sat Aug 23, 2014 3:48 pm 
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I'd like to see cache and cobble as well
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