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 Post subject: Admin Meeting 7/14/2018
PostPosted: Mon Jun 18, 2018 10:08 pm 
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Admin Meeting!

Saturday, July 14th
@ 1:00 pm (afternoon) for CST or GMT-6

It will be in TeamSpeak, info can be found on the site.


Admins and Donators NEED to attend this (IN ITS ENTIRETY), if you have admin and miss this you will lose it until you attend the next follow-up meeting (More info TBA)



Expectations can be found here



Here you can post your thoughts as to what shall be discussed at this meeting. We will discuss the following:

  • Go over the JB Rules, one rule at a time.
  • Answer any questions regarding any rule currently in place in JB.
  • Vote on any JB rule changes, create/remove any rules.
  • Recap changed rules and additions if any.
  • Explain possible donation requirements for admin.
  • Answer any questions for anyone confused.
  • Remind all that Admin is given so that order can be maintained.
  • .....


Please note that we will track attendance at the meeting, as with admin meetings expect it to take 3+ hours. If you cannot attend this meeting, you will lose your admin. If you attend a follow-up meeting, you will not lose your admin, however, you will not be able to vote on new changes or give input.

All prospective admins need to attend this as well - meaning those who intend to become admins/have donated are strongly encouraged to attend as it is fundamental to becoming an admin.
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PostPosted: Mon Jun 18, 2018 10:51 pm 
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can i come
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PostPosted: Mon Jun 18, 2018 10:58 pm 
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I'll be gone in NYC 14-21
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PostPosted: Tue Jun 19, 2018 12:09 am 
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I'll try to be there, but work is always random and I may have to attend a followup.


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PostPosted: Thu Jul 05, 2018 4:20 pm 
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I think we need to further discuss in regards to adding reasons when CTs are warning Ts (for example, warning a T for not being frozen, but a CT only says "Matt, that's your first warning" without providing a reason to why they're being warned as essentially they wouldn't know why they're being warned, and adding that reason allows the player to correct their mistake)
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PostPosted: Thu Jul 05, 2018 4:33 pm 
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Damn I will actually make this one.


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PostPosted: Thu Jul 05, 2018 4:58 pm 
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Central wrote:
I think we need to further discuss in regards to adding reasons when CTs are warning Ts (for example, warning a T for not being frozen, but a CT only says "Matt, that's your first warning" without providing a reason to why they're being warned as essentially they wouldn't know why they're being warned, and adding that reason allows the player to correct their mistake)



They're suppose to be doing that in the first place. Something that we should be enforcing as admins. Warnings must be by name and the reason for the warning.
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PostPosted: Thu Jul 05, 2018 5:36 pm 
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I'm not exactly sure. It's either that day, or one of the next days that I will be pretty much gone until the end of the month.

If I'm available, I'll be there.
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PostPosted: Thu Jul 05, 2018 5:59 pm 
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BriBee wrote:
Central wrote:
I think we need to further discuss in regards to adding reasons when CTs are warning Ts (for example, warning a T for not being frozen, but a CT only says "Matt, that's your first warning" without providing a reason to why they're being warned as essentially they wouldn't know why they're being warned, and adding that reason allows the player to correct their mistake)



They're suppose to be doing that in the first place. Something that we should be enforcing as admins. Warnings must be by name and the reason for the warning.

Yeah, I know but it's something that should be brought up as most admins I've seen on the server are not enforcing it, or not good enough because no one does it, and I have to actually tell people to do that when I'm on the server. It's something that should be discussed considering it was never really stated in official meanings (if you know what I mean)
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*DEAD* EgN|s BEST ADMIN TITTYSPRINKLES: i thought today was rulebreaking day my bad :-(
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PostPosted: Thu Jul 05, 2018 6:58 pm 
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I'd like to discuss the possibility of Duck Hunt being favoritism to the people who go last
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