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you liking the warning rule still?
is nice 42%  42%  [ 22 ]
is not so nice 58%  58%  [ 31 ]
Total votes : 53
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PostPosted: Mon Jun 11, 2018 3:28 pm 
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I really think looking at how the server population drops when it hits 32 says a lot about what people think about the warning rule. The 32 rule is definitely necessary because at that point it becomes too hard to manage warning each individual T, but its pretty clear people like having to be warned and not getting killed for a slight fuck up.

I also don't see the point in removing the rule and trying to enforce it under "Don't be an asshole" or another rule. Not sure how it's going to be easier to check if someone was being a dick when they killed someone rather than if they gave them a clear warning. The only real issue is "abusing" the rule, even though this has been clarified multiple times since the rule was implemented. If someone is blatantly disregarding the orders (running around, hiding in a cell, simply not doing anything the warden says) they are abusing the rule. If they are running to a secret or a gun, they are abusing the rule. It's not hard to tell and I don't think I have ever seen someone slayed for killing someone who was abusing the rule. It's always just going to be easier to simply check if someone gave a warning rather than having to break down the entire situation and see if they were killing them with proper intentions or just being an asshole.

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders? How are you going to be able to easily distinguish if someone is being an asshole when they kill people or not? How do you justify killing someone for being an asshole when they were simply just following the orders and doing their job? Simply put, if there isn't a rule against it, people will start killing for the slightest things, whether you'd like to think it or not. And without the warning rule, it will be much more difficult to handle people being nazis when there isn't a rule explicitly addressing it like we have now.

Personally, I still think most people who are advocating against the rule are looking back at the "Good old days" with their rose tinted glasses and want to simply turn the server back into the idealized version they have in their mind. It's also hard to gauge because most of the people who play on the server don't use the forums and it seems like its is inflated by nostalgiacs who for the most part don't even come on anyways.


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PostPosted: Mon Jun 11, 2018 3:34 pm 
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Cooper wrote:

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders?


They are disobeying the order? AFK frozen = AFK frozen, dont touch your mouse or keyboard. Its what made all this fun/fast instead of having to warn every single T for moving.


Cooper wrote:
Personally, I still think most people who are advocating against the rule are looking back at the "Good old days" with their rose tinted glasses and want to simply turn the server back into the idealized version they have in their mind. It's also hard to gauge because most of the people who play on the server don't use the forums and it seems like its is inflated by nostalgiacs who for the most part don't even come on anyways.


Im against the rule because it just adds to much chaos, you cant warn someone if the warden is talking and the T keeps doing the order wrong and out the 30s afk frozen total, the T is doing 10s afk frozen. Meanwhile he is looking at CTs and adding them on the map, which is a massive advantage for the Ts who are in far away cells and could run away. Considering most CTs are not paying attention when the order afk freeze is given.
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PostPosted: Mon Jun 11, 2018 3:40 pm 
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Dutchie wrote:
Cooper wrote:

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders?


They are disobeying the order? AFK frozen = AFK frozen, dont touch your mouse or keyboard. Its what made all this fun/fast instead of having to warn every single T for moving.


That's my point, they are disobeying the order. What people are trying to argue is that if the warning rule is removed, you could prevent people from killing T's for a slight fuck up during AFK freeze by the "Don't be an asshole" rule. But how are they being an asshole when the person is disobeying?


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PostPosted: Mon Jun 11, 2018 4:54 pm 
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Mr. Simplistic wrote:
Spoiler: Show

Although i cant say its correlated, i've seen the opposite. Wardens seem to be doing the same as always playing games that like simon says and new ones that just kill half the T's with them having to pick a number between 1-3 and dying if u guess wrong. (Boy i miss the rule where u could refuse non skill based games). But yea i think we should try to make positive incentives for wardens to play fun games rather than trying to make rule after rule to stop the asshole because they will always find another way to be an asshole so i dont like punishing the good wardens for that.

Huh, that's odd. It seems you and I have been facing different points of view on this one. Tbf, you and I usually play at opposite times (through neither of our faults, unless you're avoiding me ;p). I guess I can say that the people who are warden whenever I'm on usually do map games. Which is good.

But, as for those who do decide to do simon says or trivia, or other boring shit, I'm not so sure that removing the warning rule would make them any more likely to do deathgames. I fear it'd have the opposite effect, since usually the nazi wardens are the ones who do trivia or boring shit like that, because it's a quick and easy way to get to LR.
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PostPosted: Mon Jun 11, 2018 5:21 pm 
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Cooper wrote:
I really think looking at how the server population drops when it hits 32 says a lot about what people think about the warning rule. The 32 rule is definitely necessary because at that point it becomes too hard to manage warning each individual T, but its pretty clear people like having to be warned and not getting killed for a slight fuck up.
Spoiler: Show

Would agree though you can't determine that because the warning rule is no longer in act at 32+ players that that's what drops the population count. Would say it's more that the more players who join, the more likely there are trolls while there are less admins cause the server to become more disordered, with less to do, is what gets players to leave. Normally I leave the server once it hits 30 players not because warden / CT team are being nazi's, no longer warning, but because with so little admins the server gets nowhere. Though I can agree with the rest said i.e don't act like an asshole can't replace entirely of what the warning rule covers.

tl;dr more players > more rebellers / trolls > fewer CT's due to 2-1 ratio > with already few admins > server = chaotic

Unfortunately nothing's going to stop the server from losing players at that high. The server, especially being a jailbreak server, just can't support a large population like that.
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PostPosted: Mon Jun 11, 2018 5:23 pm 
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Surprised by the amount of members not liking the rule. Thought it was more liked. Should find some sort of medium for the rule.
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PostPosted: Mon Jun 11, 2018 5:38 pm 
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Cooper wrote:
I really think looking at how the server population drops when it hits 32 says a lot about what people think about the warning rule. The 32 rule is definitely necessary because at that point it becomes too hard to manage warning each individual T, but its pretty clear people like having to be warned and not getting killed for a slight fuck up.

I also don't see the point in removing the rule and trying to enforce it under "Don't be an asshole" or another rule. Not sure how it's going to be easier to check if someone was being a dick when they killed someone rather than if they gave them a clear warning. The only real issue is "abusing" the rule, even though this has been clarified multiple times since the rule was implemented. If someone is blatantly disregarding the orders (running around, hiding in a cell, simply not doing anything the warden says) they are abusing the rule. If they are running to a secret or a gun, they are abusing the rule. It's not hard to tell and I don't think I have ever seen someone slayed for killing someone who was abusing the rule. It's always just going to be easier to simply check if someone gave a warning rather than having to break down the entire situation and see if they were killing them with proper intentions or just being an asshole.

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders? How are you going to be able to easily distinguish if someone is being an asshole when they kill people or not? How do you justify killing someone for being an asshole when they were simply just following the orders and doing their job? Simply put, if there isn't a rule against it, people will start killing for the slightest things, whether you'd like to think it or not. And without the warning rule, it will be much more difficult to handle people being nazis when there isn't a rule explicitly addressing it like we have now.

Personally, I still think most people who are advocating against the rule are looking back at the "Good old days" with their rose tinted glasses and want to simply turn the server back into the idealized version they have in their mind. It's also hard to gauge because most of the people who play on the server don't use the forums and it seems like its is inflated by nostalgiacs who for the most part don't even come on anyways.

This is too accurate, especially the last part. Completely agree with this.


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PostPosted: Tue Jun 12, 2018 4:42 am 
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What do you guys think about having the warning rule for the first min or 2 to give ppl a chance?
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PostPosted: Tue Jun 12, 2018 10:33 am 
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Cooper wrote:
I really think looking at how the server population drops when it hits 32 says a lot about what people think about the warning rule. The 32 rule is definitely necessary because at that point it becomes too hard to manage warning each individual T, but its pretty clear people like having to be warned and not getting killed for a slight fuck up.

I also don't see the point in removing the rule and trying to enforce it under "Don't be an asshole" or another rule. Not sure how it's going to be easier to check if someone was being a dick when they killed someone rather than if they gave them a clear warning. The only real issue is "abusing" the rule, even though this has been clarified multiple times since the rule was implemented. If someone is blatantly disregarding the orders (running around, hiding in a cell, simply not doing anything the warden says) they are abusing the rule. If they are running to a secret or a gun, they are abusing the rule. It's not hard to tell and I don't think I have ever seen someone slayed for killing someone who was abusing the rule. It's always just going to be easier to simply check if someone gave a warning rather than having to break down the entire situation and see if they were killing them with proper intentions or just being an asshole.

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders? How are you going to be able to easily distinguish if someone is being an asshole when they kill people or not? How do you justify killing someone for being an asshole when they were simply just following the orders and doing their job? Simply put, if there isn't a rule against it, people will start killing for the slightest things, whether you'd like to think it or not. And without the warning rule, it will be much more difficult to handle people being nazis when there isn't a rule explicitly addressing it like we have now.

Personally, I still think most people who are advocating against the rule are looking back at the "Good old days" with their rose tinted glasses and want to simply turn the server back into the idealized version they have in their mind. It's also hard to gauge because most of the people who play on the server don't use the forums and it seems like its is inflated by nostalgiacs who for the most part don't even come on anyways.

Yep, and I couldn't have worded it better if I tried.


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PostPosted: Tue Jun 12, 2018 3:09 pm 
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FlowerBoy wrote:
Cooper wrote:
I really think looking at how the server population drops when it hits 32 says a lot about what people think about the warning rule. The 32 rule is definitely necessary because at that point it becomes too hard to manage warning each individual T, but its pretty clear people like having to be warned and not getting killed for a slight fuck up.

I also don't see the point in removing the rule and trying to enforce it under "Don't be an asshole" or another rule. Not sure how it's going to be easier to check if someone was being a dick when they killed someone rather than if they gave them a clear warning. The only real issue is "abusing" the rule, even though this has been clarified multiple times since the rule was implemented. If someone is blatantly disregarding the orders (running around, hiding in a cell, simply not doing anything the warden says) they are abusing the rule. If they are running to a secret or a gun, they are abusing the rule. It's not hard to tell and I don't think I have ever seen someone slayed for killing someone who was abusing the rule. It's always just going to be easier to simply check if someone gave a warning rather than having to break down the entire situation and see if they were killing them with proper intentions or just being an asshole.

If the rule is removed, then more gray areas will be created than if the rule were just to stay on the server. How do you define someone being an asshole? If they shoot someone who moved their mouse while afk frozen just barely is that being an asshole? The person was technically disobeying orders? How are you going to be able to easily distinguish if someone is being an asshole when they kill people or not? How do you justify killing someone for being an asshole when they were simply just following the orders and doing their job? Simply put, if there isn't a rule against it, people will start killing for the slightest things, whether you'd like to think it or not. And without the warning rule, it will be much more difficult to handle people being nazis when there isn't a rule explicitly addressing it like we have now.

Personally, I still think most people who are advocating against the rule are looking back at the "Good old days" with their rose tinted glasses and want to simply turn the server back into the idealized version they have in their mind. It's also hard to gauge because most of the people who play on the server don't use the forums and it seems like its is inflated by nostalgiacs who for the most part don't even come on anyways.

Yep, and I couldn't have worded it better if I tried.

When the server has 32 players its cancer, warning rule has nothing to do with that. I've been playing jb for years and still playing alot and i can say i like it better without the warning rule. Thats not to say the warning rule doesn't have its benefits but it also has its drawbacks. Thats why im here trying to tweak it instead of just destroying it. That said u could also just say anyone who disagrees with you looking thru rose coloured glasses, doesn't play jb, or is just nostalgic but those are not really arguments and just dismiss the problems a lot of ppl have with the rule.
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