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PostPosted: Sat Jul 06, 2013 10:58 am 
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Siberiac wrote:
pretzL wrote:
Very nice!
All I can say is more secrets, more ways to rebel and perhaps other textures? More colorful ones anyways. Right now, the map looks pretty bland and alittle bleak. Other than that, it looks great! Can't wait to play :D

1. It's a prison, it's supposed to be bleak.
2. The more secrets there are, the more nazi the orders get. That's the reason razor is picked so much, it's easy to rebel. The older maps where you actually had to try to rebel were much more fun because the orders were able to be given to go place without worrying about t's getting in vents. I believe all secrets should take 3-4 hits to break instead of being instant, then it's actually a challenge to rebel.

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Well, that's just like... your opinion man.
In all seriousness, I meant that not EVERYTHING needs to be grey and dark, although logic would suggest otherwise.
Take the current razor map. The pool atleast is somewhat blue. You can make things colored whilst still maintaining the whole bleak and gloomy look of an actual prison.
Rebelling is fun. Just sayin'. If you don't like it, then that's fine :r I'm not just saying secrets to rebel, but hidden stuff. For example, one of the maps the server has atm has a door with a code-locked on it. Inside it are weapons and the lazer gun. That's a pretty cool secret. Not all secrets have to be ways to rebel, but maybe more teleports in cells would be nice. There are enough guns etc, so that's fine, but more secrets and stuff makes it more fun to play T whilst it gives CTs more of a challenge.
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PostPosted: Sat Jul 06, 2013 11:14 am 
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I can't wait to see how this is :) Strikerz and I are working on a new map for Jailbreak as well, but I'm really looking forward to this!
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PostPosted: Sat Jul 06, 2013 11:45 am 
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pretzL wrote:
Siberiac wrote:
pretzL wrote:
Very nice!
All I can say is more secrets, more ways to rebel and perhaps other textures? More colorful ones anyways. Right now, the map looks pretty bland and alittle bleak. Other than that, it looks great! Can't wait to play :D

1. It's a prison, it's supposed to be bleak.
2. The more secrets there are, the more nazi the orders get. That's the reason razor is picked so much, it's easy to rebel. The older maps where you actually had to try to rebel were much more fun because the orders were able to be given to go place without worrying about t's getting in vents. I believe all secrets should take 3-4 hits to break instead of being instant, then it's actually a challenge to rebel.

~ Sent from my Galaxy S4 using Tapatalk

Well, that's just like... your opinion man.
In all seriousness, I meant that not EVERYTHING needs to be grey and dark, although logic would suggest otherwise.
Take the current razor map. The pool atleast is somewhat blue. You can make things colored whilst still maintaining the whole bleak and gloomy look of an actual prison.
Rebelling is fun. Just sayin'. If you don't like it, then that's fine :r I'm not just saying secrets to rebel, but hidden stuff. For example, one of the maps the server has atm has a door with a code-locked on it. Inside it are weapons and the lazer gun. That's a pretty cool secret. Not all secrets have to be ways to rebel, but maybe more teleports in cells would be nice. There are enough guns etc, so that's fine, but more secrets and stuff makes it more fun to play T whilst it gives CTs more of a challenge.

But the more chances to rebel, the more nazi the orders get. Example: every day used to be in the big cage, everyone decided to start doing down cent, now it's at stairs.

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PostPosted: Sat Jul 06, 2013 11:57 am 
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It actually depends on the warden. Because they sure as hell wont rebel if it's bottom of main cell stairs and no secrets every round. Hell they don't rebel with an m4 in their hands.
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PostPosted: Sat Jul 06, 2013 3:37 pm 
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I have to agree with Siberiac.

Razor 6 has to much secrets, how Rez is doing is now is having a bit less secrets, which should balance it out nicely imho.
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PostPosted: Sat Jul 06, 2013 3:47 pm 
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Doldol wrote:
I have to agree with Siberiac.

Razor 6 has to much secrets, how Rez is doing is now is having a bit less secrets, which should balance it out nicely imho.

I agree, I've been playing jb a long time, and the most fun I've ever had was on hiddens, which is like electric with 1/8th the secrets. It's never played anymore because everyone wants it easy to rebel

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PostPosted: Sat Jul 06, 2013 8:17 pm 
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I know, the textures don't match that much. Will change those after adding other important stuff.
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PostPosted: Sat Jul 06, 2013 11:19 pm 
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One thing that I've never piked about hiddens and razor is the blandness of the kitchen. Could you add a much larger kitchen, with tables and chairs for stuff like "Floor is Lava" or any other minigame. Because from what I've experienced, nobody has ever given decent orders in Kitchen.
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PostPosted: Sun Jul 07, 2013 4:49 am 
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El_Xanatos wrote:
One thing that I've never piked about hiddens and razor is the blandness of the kitchen. Could you add a much larger kitchen, with tables and chairs for stuff like "Floor is Lava" or any other minigame. Because from what I've experienced, nobody has ever given decent orders in Kitchen.

I must agree.
More minigames? :D
I cannot emphasize how tired I am of simon says, spellingbee and trivia...
Actual LR spots would be nice aswell. Deagle toss, shot for shot etc.
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PostPosted: Sun Jul 07, 2013 4:57 am 
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I'll add a useful LR room, but not minigames.

Yes, I'll expand the size of the kitchen.
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