Steam ID: STEAM_0:1:114337355 Joined: Sat May 05, 2018 9:36 pm Posts: 103 Location: United States
Hey guys,
So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Steam ID: STEAM_0:1:221617357 Joined: Thu May 19, 2016 9:30 am Posts: 2168 Location: United Kingdom
Also that would require you to break said vent to get there which that is not playing your role as a guard (also guards are not supposed to know about the secrets, hence its name. This is due to roleplay)
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Steam ID: STEAM_0:1:117015658 Joined: Sun Jul 27, 2014 5:28 am Posts: 141
Blitzkrieg #LgK wrote:
Hey guys,
So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Thanks, Blitz
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed.
Steam ID: STEAM_0:1:221617357 Joined: Thu May 19, 2016 9:30 am Posts: 2168 Location: United Kingdom
Neezon wrote:
Blitzkrieg #LgK wrote:
Hey guys,
So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Thanks, Blitz
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed.
Well on a warday, there are no rebellers, which is the topic of this post (asking if whether a CT can use the pool vent to travel there faster), not about chasing rebellers, like again, there are no rebellers on wardays.
Also you have to see the terrorist enter said vent, if you didn't, then in roleplay, you'll be like "What is that?" but still can't enter it until you see them enter it, then you'll be like, oh, a terrorist just took a teleport somewhere, lets follow it and see where it leads us. (kills rebelling terrorist)
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So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Thanks, Blitz
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed.
Well on a warday, there are no rebellers, which is the topic of this post (asking if whether a CT can use the pool vent to travel there faster), not about chasing rebellers, like again, there are no rebellers on wardays.
Also you have to see the terrorist enter said vent, if you didn't, then in roleplay, you'll be like "What is that?" but still can't enter it until you see them enter it, then you'll be like, oh, a terrorist just took a teleport somewhere, lets follow it and see where it leads us. (kills rebelling terrorist)
If a CT see's the pool vent in first cell broken, they can enter it no matter if they see a T enter it or not (unless it's not broken then CTs should not touch it or use it) as in a prison, you don't ever see a hole in the wall unless something fishy then it would be your role in checking it out.
Neezon wrote:
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed
It's not about chasing rebellers and stuff like that - in a warday it's a fight between the CTs and the Ts, where CTs are stuck in warzone up until 3:30 where depending on if the CTs outnumber the Ts alive they are going to leave the warzone, or not.
I'd have to say no you can't, because our rules state that you have to go to warzone, and you cannot stop and shoot (unless T is blocking your path to warzone). If you 'magically' find that the first cell vent to pool (if warday is called in pool) is broken, you'd be delaying to warzone because CTs aren't going to open cells, and check first cell to see if it has been broken or not, and if not they're dead. They'd check the cell before opening and see if it's to their advantage by checking if its open. So my answer would be no.
As the warden you can delegate another CT to open the cells if you wish to do so, or if the cells auto-open, you can let them auto-open.
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Last edited by Central on Mon Aug 06, 2018 6:40 am, edited 1 time in total.
So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Thanks, Blitz
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed.
Well on a warday, there are no rebellers, which is the topic of this post (asking if whether a CT can use the pool vent to travel there faster), not about chasing rebellers, like again, there are no rebellers on wardays.
Also you have to see the terrorist enter said vent, if you didn't, then in roleplay, you'll be like "What is that?" but still can't enter it until you see them enter it, then you'll be like, oh, a terrorist just took a teleport somewhere, lets follow it and see where it leads us. (kills rebelling terrorist)
U can enter secrets to chase rebelers. The "roleplay" rule was removed. So u don't have to be like "what's that" . For example....if the pool vent in the cell is broken u can go in without see if anybody enter it. U just need to have a valid reason: a T missing for example or somebody shooting from pool. Even if somebody uses a secret u can use another secret to cutt them off. Even open a vent if u know he is going to be there.
But for as the main question here us already answered: no ct's can't use secrets to go to War zone on a warday . So guess this can be locked
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Steam ID: STEAM_0:1:117015658 Joined: Sun Jul 27, 2014 5:28 am Posts: 141
Mr.Geeza wrote:
Neezon wrote:
Blitzkrieg #LgK wrote:
Hey guys,
So just curious because I've done this a few times before and noone seemed to have an issue but not sure.
Like if we are on razor and some1 calls a warday pool and cells open. Can I use that vent in the bottom left cell next to iso cell to telport to pool as a CT to avoid being killed by Ts?
Thanks, Blitz
You can use the TP secret to pool given a T opened it, at which point you'd technically be chasing a rebeller. If you have to open the vent to use it however, it's not allowed.
Well on a warday, there are no rebellers, which is the topic of this post (asking if whether a CT can use the pool vent to travel there faster), not about chasing rebellers, like again, there are no rebellers on wardays.
Also you have to see the terrorist enter said vent, if you didn't, then in roleplay, you'll be like "What is that?" but still can't enter it until you see them enter it, then you'll be like, oh, a terrorist just took a teleport somewhere, lets follow it and see where it leads us. (kills rebelling terrorist)
There still is rebelling on wardays. For example, unholstering primaries outside of warzone, delaying to armory/warzone, etc. A terrorist's orders on wardays is to participate in warday, and thus doing anything not deemed participating in the warday is considered rebelling.
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