Young Lean wrote:
Guess I'll go first :^)
I'd like to propose longer round times for the server, it would give CT's more reason to make rounds more wholesome at the same time discouraging constant mindless rebellion from the T's as they would have to stay dead longer.
I see how this could make delaying rounds more annoying, but with more enforcement from admins on not delaying rounds I think it could be dealt with pretty easily.
My 2nd suggestion would be to enforce CT's playing their role with mic checks.
Everyday on jailbreak there's a few decent CT's and a few shit ones, and most of the time the shitty ones have no mic and don't communicate with their team.
This usually means they arent confronted openly in situations that show that they know the rules, and often mistakenly freekill and lie when questioned.
These are both good ideas, and I can attest that longer round times do encourage t's to cooperate (in order to stay alive). Also since jailbreak is a place where creativity and originality shines, its important for EGN to emphasize that creating fun rounds for both t's/ct's is the goal of each round. The current time restraints (along with mic spam over warden) often keeps a warden from attempting any original games and they end up just doing parkour, math, last reaction, soccer, and other boring shit that we have all done a thousand times.
Also this is not a rule Per Se but I think admins need to be more willing to give full round mutes to people that incessantly spam, and delay the round.
mute the individual not the team