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 Post subject: Jailbreak Rules
PostPosted: Mon May 01, 2017 10:37 pm 
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So there's some "rules" that seem to be word-of-mouth and not actually written in the rules. There also seem to be some rules that aren't enforced as written.

Ones that come to mind:

1. Warday expanding at 3:00. This isn't actually in the rules. I think it's a great idea, but I can't find anything on the forum or on the server rules that say it's a rule.

2. Rewarding LR for games. For example, apparently Kharn himself has said that a CT is not allowed to give a T last request when there are many Ts remaining. I can not find this anywhere on server rules or on the forum where it restricts the amount of Ts that can be killed for a game that rewards last request as a prize.

3. "Extreme wordplay" rule. It says that "Extreme wordplay" is not allowed. Apparently, some admins have interpreted this to mean "All T's are now _____'s" is "extreme" wordplay. I'm just wondering, if this is considered extreme wordplay, why is "Last Reaction" not considered extreme wordplay? Isn't it extreme wordplay to assume what "Last Reaction" means without explaining the rules?

I'd just like some clarifications on these rules, thanks.
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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 10:54 pm 
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Birthstone wrote:
So there's some "rules" that seem to be word-of-mouth and not actually written in the rules. There also seem to be some rules that aren't enforced as written.

Ones that come to mind:

1. Warday expanding at 3:00. This isn't actually in the rules. I think it's a great idea, but I can't find anything on the forum or on the server rules that say it's a rule.

2. Rewarding LR for games. For example, apparently Kharn himself has said that a CT is not allowed to give a T last request when there are many Ts remaining. I can not find this anywhere on server rules or on the forum where it restricts the amount of Ts that can be killed for a game that rewards last request as a prize.

3. "Extreme wordplay" rule. It says that "Extreme wordplay" is not allowed. Apparently, some admins have interpreted this to mean "All T's are now _____'s" is "extreme" wordplay. I'm just wondering, if this is considered extreme wordplay, why is "Last Reaction" not considered extreme wordplay? Isn't it extreme wordplay to assume what "Last Reaction" means without explaining the rules?

I'd just like some clarifications on these rules, thanks.


First rule:
JB Rules wrote:
66 War days will expand at 3:00 every time. Jail Break General


Second: I mean the definition of Last Request is that the last terrorist gets it. I feel like this is pretty universally accepted.

Third: Its up to admin discretion what extreme wordplay is. Last reaction is already refusable per the rules, and CTs must comply if asked to define a game.
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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 10:57 pm 
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I think someone should really get around to updating the rules to clear up the confusion around it, a lot of people never attended the meetings so they don't know.


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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 11:05 pm 
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mattlikespie wrote:

First rule:
JB Rules wrote:
66 War days will expand at 3:00 every time. Jail Break General


Second: I mean the definition of Last Request is that the last terrorist gets it. I feel like this is pretty universally accepted.

Third: Its up to admin discretion what extreme wordplay is. Last reaction is already refusable per the rules, and CTs must comply if asked to define a game.


Ah okay I searched rules for "warday", glad that's there.

And for the second, I was warned by Link to not give LR as a reward if there's more than a few Ts left. So it seems there's some confusion with the rules even with the higher ups. This should be clarified in the rules to avoid further confusion.

For the third, yeah I guess that's fair enough. I'll tell people that in the future, as some complained when I allowed a warden to give an "All Ts are now ____" order.
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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 11:25 pm 
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Giving LR to a single T when there are several left doesn't really need it's own rule.
JB Rules wrote:
10 Do not act like an asshole

If there's a ton of T's alive and you have time on the clock, and you choose to do something dumb like math trivia for LR, you should not be warden. Make the server fun to play on, don't be an asshole and kill away most of the Ts with something as low effort as 2+2. There's no real "formula" for how many Ts need to be alive or not, but the admin online can determine it.
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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 11:30 pm 
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Young Lean wrote:
I think someone should really get around to updating the rules to clear up the confusion around it, a lot of people never attended the meetings so they don't know.


+1

Did they ever update the rules pertaining to secret weaps and CTS?


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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 11:41 pm 
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McNugget wrote:
Young Lean wrote:
I think someone should really get around to updating the rules to clear up the confusion around it, a lot of people never attended the meetings so they don't know.


+1

Did they ever update the rules pertaining to secret weaps and CTS?


Nope, the only secret usable by CT's is the one in future anyways lol


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 Post subject: Re: Jailbreak Rules
PostPosted: Mon May 01, 2017 11:59 pm 
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Yiggles Moto wrote:
Giving LR to a single T when there are several left doesn't really need it's own rule.
JB Rules wrote:
10 Do not act like an asshole

If there's a ton of T's alive and you have time on the clock, and you choose to do something dumb like math trivia for LR, you should not be warden. Make the server fun to play on, don't be an asshole and kill away most of the Ts with something as low effort as 2+2. There's no real "formula" for how many Ts need to be alive or not, but the admin online can determine it.


Okay, so it seems that this is just a guideline that is enforced at the discretion of the admin, not set in stone for users as a rule. That works for me.
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 Post subject: Re: Jailbreak Rules
PostPosted: Tue May 02, 2017 3:38 am 
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Young Lean wrote:
McNugget wrote:
Young Lean wrote:
I think someone should really get around to updating the rules to clear up the confusion around it, a lot of people never attended the meetings so they don't know.


+1

Did they ever update the rules pertaining to secret weaps and CTS?


Nope, the only secret usable by CT's is the one in future anyways lol

Last time I checked rules have been updated, and if you think a certain rule isn't properly worded or should be added make a thread about it.

Now regarding secret weapons and CT's we do have a rule that clarifies:

63. Secret weapons NOT picked up by T's must remain where they spawn. (i.e not including CT abilities e.g speed boost, size changing, etc.)
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 Post subject: Re: Jailbreak Rules
PostPosted: Tue May 02, 2017 5:13 am 
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mattlikespie wrote:
First rule:
JB Rules wrote:
66 War days will expand at 3:00 every time. Jail Break General


What about all the other war days then?
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