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PostPosted: Fri Jul 13, 2018 7:14 am 
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FlowerBoy wrote:
Sounds like the problem you've got here Sarge is how you worded it.

"No jumping" = if they jump, warn them that they will be killed if they jump again.
"Jump to die" or "If you jump, you're KOS" = you can kill them if they jump without giving a warning.


Except the 2nd order isn't "valid" really.

29 You may not give the order "If you are out of cell you're a rebel," or similar. ("if you have a gun you'll be KOS", "if you jump you are rebelling", etc.)
57 CT's must warn T's when they are not following Warden orders, unless they are playing a deathgame or rebelling.

Unless you are playing a deathgame there is no (and should be no) wordplay that would validate a kill without warning. (with exceptions like abusing the warning rules, being a smartass, whatever)

If y'all hate giving warnings so much - try getting it taken out during the admin meeting. Otherwise, it's something you'll have to play with on the servers.
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PostPosted: Fri Jul 13, 2018 10:02 am 
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Yiggles Moto wrote:
FlowerBoy wrote:
Sounds like the problem you've got here Sarge is how you worded it.

"No jumping" = if they jump, warn them that they will be killed if they jump again.
"Jump to die" or "If you jump, you're KOS" = you can kill them if they jump without giving a warning.


Except the 2nd order isn't "valid" really.

29 You may not give the order "If you are out of cell you're a rebel," or similar. ("if you have a gun you'll be KOS", "if you jump you are rebelling", etc.)
57 CT's must warn T's when they are not following Warden orders, unless they are playing a deathgame or rebelling.

Unless you are playing a deathgame there is no (and should be no) wordplay that would validate a kill without warning. (with exceptions like abusing the warning rules, being a smartass, whatever)

If y'all hate giving warnings so much - try getting it taken out during the admin meeting. Otherwise, it's something you'll have to play with on the servers.

They can’t, it’s a perma rule. So I’d just get used to it.
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PostPosted: Fri Jul 13, 2018 2:56 pm 
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Tricky wrote:
Yiggles Moto wrote:
FlowerBoy wrote:
Sounds like the problem you've got here Sarge is how you worded it.

"No jumping" = if they jump, warn them that they will be killed if they jump again.
"Jump to die" or "If you jump, you're KOS" = you can kill them if they jump without giving a warning.


Except the 2nd order isn't "valid" really.

29 You may not give the order "If you are out of cell you're a rebel," or similar. ("if you have a gun you'll be KOS", "if you jump you are rebelling", etc.)
57 CT's must warn T's when they are not following Warden orders, unless they are playing a deathgame or rebelling.

Unless you are playing a deathgame there is no (and should be no) wordplay that would validate a kill without warning. (with exceptions like abusing the warning rules, being a smartass, whatever)

If y'all hate giving warnings so much - try getting it taken out during the admin meeting. Otherwise, it's something you'll have to play with on the servers.

They can’t, it’s a perma rule. So I’d just get used to it.


Just saying, they could at least reword the warning rule or add a whole new entire rule.
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PostPosted: Sat Jul 14, 2018 5:58 am 
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We've had so many clarification threads about the warning rules, which you's haven't still learnt how the warning rule works.

Kharn (as I remember) had added this rule to stop bullshit kills, to make games to be played more, and actually have games to kill off the Ts instead of shit quick things like jumping when told not to, etc.

Every T must be warned for each individual and seperate order, and should only need one warning; two if you're feeling generous. For example: Run to the bottom main cell stairs, unstack, shoulder to shoulder freeze without jumping. Sarge jumps on route to the order, and then Sarge would require a warning. Since 'no jumping' implies to one order specifically, then any other order that has the 'no-jumping' added on must need another new warning as the warden had only specified that there would be no jumping for that order.

If the warden was to say 'jumping is restricted for the remainder of the round, or until I say that you can', then only one warning would need to be given to each individual T throughout that round for only that specific order. Breaking other orders will need another warning.

However, having an unholstered primary is still KOS, and a secondary pointing at a CT or shooting at a CT, is again, KOS.
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PostPosted: Sat Jul 14, 2018 7:09 am 
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just saying, this rule is not going to be removed nor edited, and Kharn will make sure of that.


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PostPosted: Sat Jul 14, 2018 9:09 am 
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Locked, admin meeting today show up or be square.
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