WalterWhite wrote:
the rule stop kill hungry cts by simply stop cts from having the ability from doing stuff like al t's rush to my spray and freeze the respraying and killing half the population. and stopping cts from kill t's because the moved by accident on a freeze or afk freeze command. the reason for the 32+ active players was it be to hard to give out warning and would delay the round. but you shouldn't worry plenty of kill hunger cts (regulars/ members and even admins) still find out ways to kill t's other then through a game. more t's actually get to play these "death games" because they didn't die of so fast from a order.
basically this...
like u could figure this out yourself by thinking about it for 10 seconds.
uchies wrote:
I would like someone to tell me one redeemable quality, gameplay wise, that this rule has... 95% of the people that play majority T-side have some sort of gripe about this rule and complain about it. Not only does it aggravate a large chunk of the population, but I think it hinders the server from going far over the 32 mark.
i am playing on T side alot lately, and warning rule doesn't really seem to agrevate somebody in my view of the situations. only time i see when people get mad is when they could have lr or when they are in a situation where they benefit from that T dying but the warning rule hinders it.
like, if u pay attention and see how they act when another player gets a warning and when they get a warning or no warning its pretty funny.
they complain when they don't get a warning but when others get a warning just like them they get mad about it.
u just need to realise that some people will always complain about everything no matter what u do, and just deal with it
Yiggles Moto wrote:
koolaid wrote:
"every time I spray my spray on the ground run to my spray and freeze"
Puts spray on wall, kills everyone
then the Ts (who's life depends on following orders) should listen better rather than trying to fill every silent moment with their voice. If you didn't hear it clearly enough, ask for a repeat.
EXACTLY
like honestly, its just anoying when people hear the order.....then try and do the order.....get killed for doing it wrong.... and then start to blame the warden for wordplay or whatever it is these days.
when the order is given u got 2 situations: 1) u hear the orders, understand it, and go do it correctly
2) u hear the order, dont understand it yet, and ask for a repeat
and if the people keep talking over warden then the T's should for 1 be quiet and 2 ask for repeats
if no admin on go to players list and mute the T's so u can understand or call an admin
u can't possibly blame the warden for T's the die because they do the order wrong