Xanderian wrote:
I used to play a lot of hellsgamers jb back in its hayday, and let me tell you, noblock is absolute horse shit.
As the others said, when you're a ct you can barely control the team when they get a gun. Unlike here where you can actually handle a rebel, in HG, once someone in the stack has a gun, that's it. You're all dead because you can't shoot back (otherwise you'd be punished for mfk or mass freeshooting). Sure, it was easier to do some games on the off chance there was no rebel (like obstacle course, climb, etc.), but other games were harder to setup, or I had some minor grievances with. Take soccer for example. It's not hard to setup but anytime somebody is inside you, it becomes much harder to knife something that isn't them. Other games, like trivia, simon says, etc. were all possible but took a lot of time to setup, since they had to manually spread themselves out. It's because it took so long to do games like that, that most of what was done was wordplay/nazi kills, constantly.
I guarantee blocking will not be removed because having noblock would just turn it into a massive clusterfuck. Our server has enough things stacked against the CT's as it is (warning rule is a good one to note), without having to worry about accidental mfk's everytime somebody in a stack gets a gun (which trust me, they will...).
Especially that knife duel on Hell JB, you walk through them when knifing and that can cause you to miss...so stupid...