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JB Office http://elevatedgaming.net/forums/viewtopic.php?f=26&t=32046 |
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Author: | Nick Cage [ Sun Sep 30, 2018 12:13 am ] |
Post subject: | JB Office |
Had a cool idea, but I dont really know how to make maps. Someone suggested Valve Hammer Editor but it seems a little advanced and would be dope if I didn't have to watch and study a 4 hour YouTube video, so if you know how to make maps hit me up But yeah Office is classic and one of my favorite maps, would be cool to convert Office into a JB map.. if its even possible. I don't know if this is dumb or not but would be cool to try and work on. |
Author: | A-piece-of-bacon [ Sun Sep 30, 2018 1:33 am ] |
Post subject: | Re: JB Office |
I like this idea but dont see how it would work :D |
Author: | Terminator [ Sun Sep 30, 2018 2:16 am ] |
Post subject: | Re: JB Office |
A-piece-of-bacon wrote: I like this idea but dont see how it would work :D Every office room is a cell. U add some extra doors outside and make a few rooms. Copy some games in there. And so on depending on what u would want to putt in there. I think atleast |
Author: | Link [ Sun Sep 30, 2018 10:26 am ] |
Post subject: | Re: JB Office |
Jail bars over the desks and cell doors on the side. Could be the new razor lol. |
Author: | Doldol [ Sun Sep 30, 2018 11:40 am ] |
Post subject: | Re: JB Office |
Nick Cage wrote: Had a cool idea, but I dont really know how to make maps. Someone suggested Valve Hammer Editor but it seems a little advanced and would be dope if I didn't have to watch and study a 4 hour YouTube video, so if you know how to make maps hit me up rofl But I guess if you want to easily build a game level the easiest would be Unity, but you obv can't use those levels in Source engine games. |
Author: | Sunbro Solaire [ Sun Sep 30, 2018 1:11 pm ] |
Post subject: | Re: JB Office |
Office is my absolute favorite map of any FPS, save for a few Halo 3 maps. As for converting it into a JB map, it would be difficult. You would most likely need to create one from the ground up, only using Office as references to the project. Taking the OG map and adding bars and games would be difficult as there aren't many wide or open spaces, and there are too many props. |
Author: | Sugoni [ Sun Sep 30, 2018 1:16 pm ] |
Post subject: | Re: JB Office |
Isn't hammer the only available tool for source map making though? I haven't even heard of any others so thats not a good sign |
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