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Changes to the Automatic Glock
http://elevatedgaming.net/forums/viewtopic.php?f=26&t=31278
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Author:  eren [ Sat Jul 21, 2018 9:04 pm ]
Post subject:  Changes to the Automatic Glock

First off I want to say Thank You to Doldol for making the change happen.
The gun on AUTOMATIC now has recoil.
Image
As you hold down the mouse 1. the screen will shake partially and the bullets will travel at a up-right angle.
This can easily be compensated for by just aim at a down-left angle.

Author:  Mr. Simplistic [ Sat Jul 21, 2018 9:47 pm ]
Post subject:  Re: Changes to the Automatic Glock

or you can use a deagle and git gud

Author:  Hydra [ Sat Jul 21, 2018 9:48 pm ]
Post subject:  Re: Changes to the Automatic Glock

glock bad id rather use dualies

Author:  Smiles [ Sat Jul 21, 2018 10:12 pm ]
Post subject:  Re: Changes to the Automatic Glock

dumb.... like for old glock retweet for new glock

Author:  Fren [ Sat Jul 21, 2018 11:24 pm ]
Post subject:  Re: Changes to the Automatic Glock

#OneTeeInGlockWindow ?

Author:  Doldol [ Sun Jul 22, 2018 12:09 am ]
Post subject:  Re: Changes to the Automatic Glock

Hey, thanks for the feedback

Author:  Central [ Sun Jul 22, 2018 3:31 am ]
Post subject:  Re: Changes to the Automatic Glock

Now time to control the recoil!

Author:  Daniel Bryan [ Sun Jul 22, 2018 9:17 am ]
Post subject:  Re: Changes to the Automatic Glock

noooooooooo doldol whyy i was 2good with the glock y u hef to nerf it
i retweet smiley

Author:  Spike [ Sun Jul 22, 2018 12:43 pm ]
Post subject:  Re: Changes to the Automatic Glock

Daniel Bryan wrote:
noooooooooo doldol whyy i was 2good with the glock y u hef to nerf it
i retweet smiley


ah yes i too enjoy having an automatic awp at my disposal
( ͡° ͜ʖ ͡ °)

Author:  Cooper [ Mon Jul 23, 2018 3:45 pm ]
Post subject:  Re: Changes to the Automatic Glock

The recoil doesn't feel very fluid like other weapons and can be pretty hard to control even if you match the spray pattern. It feels like it moves your entire screen around sporadiclly unlike other guns where its mainly just your crosshair in a certain direction. If you actually shoot the gun on full auto at someone you are lucky to do 50 damage to them before your clip is empty or they kill you, even if you try recoil control. The only way auto feels effective is if you fire it in 3 shot bursts like a normal glock and now it just feels rough and out of place. It doesn't feel good to use it at all just because of the screen shake and doesn't really create a smooth experience for players like other weapons.

I'm not saying adjusting the recoil was a bad idea because it was OP, but the way it was done makes it feel shitty to use and doesn't fit in with other guns in terms of how its recoil works.

Personally I have two ideas for how it should be changed:
- Revert the recoil change and drop the magazine capacity to 15 or 17. Not only would this match real life size but it would make it feel less like a second rifle and more like a pistol that can only effectively burst down one player if you hit your shots. The problem with the glock before was that it felt like a rifle you could carry around in addition to a primary like an AWP. You could kill a couple of T's with the glock before having to reload, but it was still possible to get overwhelmed by T's or outfired by a rifle. This would give the glock a new niche in being a weapon you can quickly wip out in a tough situation to burst someone down instead of being like a rifle.
- Remove the auto feature entirely and return it to burst. The only effective way to use auto now seems to be using the original three shot burst anyways. I would prefer the first option over this one, but in terms of gameplay it doesn't feel very good to use the glock and I think it would be better off without the feature then how it is now.

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