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Random number generator
http://elevatedgaming.net/forums/viewtopic.php?f=26&t=30786
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Author:  koolaid [ Mon Jun 11, 2018 2:38 pm ]
Post subject:  Random number generator

How hard would it be to implement a random number generator to help CT's do custom games and use map props for such a purpose?

/rng 10

Random number between 1 and 10, only works for current warden

Author:  Yiggles Moto [ Mon Jun 11, 2018 3:21 pm ]
Post subject:  Re: Random number generator

the answer is: not

who can use it? warden? any CT? everyone? admins? only kharn?

Does it have any other use-case that would make it worth going through and actually doing it?

Author:  Dutchie [ Mon Jun 11, 2018 3:22 pm ]
Post subject:  Re: Random number generator

This would be good on the dam map where in the cell blocks CTs pick a random number that dies. Like the idea, though should be restricted to be used by warden only.

Author:  koolaid [ Mon Jun 11, 2018 3:40 pm ]
Post subject:  Re: Random number generator

If you guys care to read more than 2 sentences

koolaid wrote:
only works for current warden

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