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Random number generator http://elevatedgaming.net/forums/viewtopic.php?f=26&t=30786 |
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Author: | koolaid [ Mon Jun 11, 2018 2:38 pm ] |
Post subject: | Random number generator |
How hard would it be to implement a random number generator to help CT's do custom games and use map props for such a purpose? /rng 10 Random number between 1 and 10, only works for current warden |
Author: | Yiggles Moto [ Mon Jun 11, 2018 3:21 pm ] |
Post subject: | Re: Random number generator |
the answer is: not who can use it? warden? any CT? everyone? admins? only kharn? Does it have any other use-case that would make it worth going through and actually doing it? |
Author: | Dutchie [ Mon Jun 11, 2018 3:22 pm ] |
Post subject: | Re: Random number generator |
This would be good on the dam map where in the cell blocks CTs pick a random number that dies. Like the idea, though should be restricted to be used by warden only. |
Author: | koolaid [ Mon Jun 11, 2018 3:40 pm ] |
Post subject: | Re: Random number generator |
If you guys care to read more than 2 sentences koolaid wrote: only works for current warden
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